public class ParticleTile extends Particle
boundingBox, dead, life, maxLifecollidedHor, collidedVert, motionX, motionY, onGround, world, x, y| Constructor and Description |
|---|
ParticleTile(IWorld world,
double x,
double y,
double motionX,
double motionY,
Tile tile,
int meta) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(IGameInstance game,
IAssetManager manager,
org.newdawn.slick.Graphics g,
float x,
float y,
org.newdawn.slick.Color filter) |
applyMotion, getBoundingBox, isDead, setDead, updatemove, setPospublic void render(IGameInstance game, IAssetManager manager, org.newdawn.slick.Graphics g, float x, float y, org.newdawn.slick.Color filter)