public interface ITileRenderer<T extends Tile>
| Modifier and Type | Method and Description |
|---|---|
org.newdawn.slick.Image |
getParticleTexture(IGameInstance game,
IAssetManager manager,
org.newdawn.slick.Graphics g,
T tile,
int meta) |
void |
render(IGameInstance game,
IAssetManager manager,
org.newdawn.slick.Graphics g,
IWorld world,
T tile,
int x,
int y,
float renderX,
float renderY,
float scale,
org.newdawn.slick.Color filter) |
void |
renderItem(IGameInstance game,
IAssetManager manager,
org.newdawn.slick.Graphics g,
T tile,
int meta,
float x,
float y,
float scale,
org.newdawn.slick.Color filter) |
void render(IGameInstance game, IAssetManager manager, org.newdawn.slick.Graphics g, IWorld world, T tile, int x, int y, float renderX, float renderY, float scale, org.newdawn.slick.Color filter)
void renderItem(IGameInstance game, IAssetManager manager, org.newdawn.slick.Graphics g, T tile, int meta, float x, float y, float scale, org.newdawn.slick.Color filter)
org.newdawn.slick.Image getParticleTexture(IGameInstance game, IAssetManager manager, org.newdawn.slick.Graphics g, T tile, int meta)