public class ComponentProgressBar extends GuiComponent
| Modifier and Type | Class and Description |
|---|---|
static interface |
ComponentProgressBar.ICallback |
colorButton, colorButtonUnselected, colorOutline, gui, guiColor, sizeX, sizeY, x, y| Constructor and Description |
|---|
ComponentProgressBar(Gui gui,
int x,
int y,
int sizeX,
int sizeY,
org.newdawn.slick.Color progressColor,
boolean isVertical,
ComponentProgressBar.ICallback callback) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(IGameInstance game,
IAssetManager manager,
org.newdawn.slick.Graphics g) |
isMouseOver, isMouseOverPrioritized, onKeyboardAction, onMouseAction, renderOverlay, updatepublic ComponentProgressBar(Gui gui, int x, int y, int sizeX, int sizeY, org.newdawn.slick.Color progressColor, boolean isVertical, ComponentProgressBar.ICallback callback)
public void render(IGameInstance game, IAssetManager manager, org.newdawn.slick.Graphics g)
render in class GuiComponent