| Modifier and Type | Method and Description |
|---|---|
void |
draw(float x,
float y) |
void |
draw(float x,
float y,
float scale) |
void |
draw(float x,
float y,
float width,
float height) |
void |
draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2) |
void |
draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2,
int filter) |
void |
draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2,
int[] light) |
void |
draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2,
int[] light,
int filter) |
void |
draw(float x,
float y,
float width,
float height,
int filter) |
void |
draw(float x,
float y,
float width,
float height,
int[] light) |
void |
draw(float x,
float y,
float width,
float height,
int[] light,
int filter) |
int |
getHeight() |
int |
getTextureColor(int x,
int y) |
int |
getWidth() |
void |
setRotation(float angle) |
void |
setRotationCenter(float x,
float y) |
void draw(float x,
float y)
void draw(float x,
float y,
float scale)
void draw(float x,
float y,
float width,
float height)
void draw(float x,
float y,
float width,
float height,
int[] light)
void draw(float x,
float y,
float width,
float height,
int filter)
void draw(float x,
float y,
float width,
float height,
int[] light,
int filter)
void draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2)
void draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2,
int[] light)
void draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2,
int filter)
void draw(float x,
float y,
float x2,
float y2,
float srcX,
float srcY,
float srcX2,
float srcY2,
int[] light,
int filter)
int getWidth()
int getHeight()
int getTextureColor(int x,
int y)
void setRotation(float angle)
void setRotationCenter(float x,
float y)