public class ComponentFancyButton extends ComponentButton
| Modifier and Type | Field and Description |
|---|---|
protected IResourceName |
texture |
hasBackground, text| Constructor and Description |
|---|
ComponentFancyButton(Gui gui,
int x,
int y,
int sizeX,
int sizeY,
java.util.function.Supplier<java.lang.Boolean> supplier,
IResourceName texture,
java.lang.String... hover) |
| Modifier and Type | Method and Description |
|---|---|
IResourceName |
getName() |
protected IResourceName |
getTexture() |
void |
render(IGameInstance game,
IAssetManager manager,
IGraphics g,
int x,
int y) |
getHover, getText, onMouseAction, onPressed, renderOverlay, setHasBackground, setTextgetElementColor, getElementOutlineColor, getGuiColor, getHeight, getPriority, getRenderX, getRenderY, getUnselectedElementColor, getWidth, getX, getY, isActive, isMouseOver, isMouseOverPrioritized, onKeyboardAction, setActive, shouldDoFingerCursor, toString, updateprotected final IResourceName texture
public ComponentFancyButton(Gui gui, int x, int y, int sizeX, int sizeY, java.util.function.Supplier<java.lang.Boolean> supplier, IResourceName texture, java.lang.String... hover)
public void render(IGameInstance game, IAssetManager manager, IGraphics g, int x, int y)
render in class ComponentButtonprotected IResourceName getTexture()
public IResourceName getName()
getName in class ComponentButton