public final class PlayerLeaveWorldEvent extends Event
AbstractEntityPlayer disconnects from a
world. The isConnected variable determines if the player was part of a server
that they didn't host. The event cannot be cancelled.| Modifier and Type | Field | Description |
|---|---|---|
boolean |
isConnected |
|
AbstractEntityPlayer |
player |
| Constructor | Description |
|---|---|
PlayerLeaveWorldEvent(AbstractEntityPlayer player,
boolean isConnected) |
public final AbstractEntityPlayer player
public final boolean isConnected
public PlayerLeaveWorldEvent(AbstractEntityPlayer player, boolean isConnected)