public class VertexProcessor
extends java.lang.Object
| Constructor | Description |
|---|---|
VertexProcessor() |
| Modifier and Type | Method | Description |
|---|---|---|
void |
addTexturedRegion(IRenderer renderer,
ITexture texture,
float x,
float y,
float x2,
float y2,
float x3,
float y3,
float x4,
float y4,
float u,
float v,
float u2,
float v2,
int topLeft,
int bottomLeft,
int bottomRight,
int topRight) |
|
void |
addTriangle(IRenderer renderer,
float x1,
float y1,
float x2,
float y2,
float x3,
float y3,
int color1,
int color2,
int color3,
float u1,
float v1,
float u2,
float v2,
float u3,
float v3) |
|
void |
addVertex(IRenderer renderer,
float x,
float y,
int color,
float u,
float v) |
|
void |
onBegin(IRenderer renderer) |
|
void |
onEnd(IRenderer renderer) |
|
void |
onFlush(IRenderer renderer) |
|
void |
onVertexCompleted(IRenderer renderer) |
public void addTexturedRegion(IRenderer renderer, ITexture texture, float x, float y, float x2, float y2, float x3, float y3, float x4, float y4, float u, float v, float u2, float v2, int topLeft, int bottomLeft, int bottomRight, int topRight)
public void addTriangle(IRenderer renderer, float x1, float y1, float x2, float y2, float x3, float y3, int color1, int color2, int color3, float u1, float v1, float u2, float v2, float u3, float v3)
public void addVertex(IRenderer renderer, float x, float y, int color, float u, float v)
public void onVertexCompleted(IRenderer renderer)
public void onBegin(IRenderer renderer)
public void onEnd(IRenderer renderer)
public void onFlush(IRenderer renderer)