IAdditionalDataProviderpublic abstract class AbstractEntitySlime extends EntityLiving
canBreathe, canClimb, chunkX, chunkY, currentAiTask, dead, facing, fallStartY, isClimbing, isFalling, lastX, lastY, submergedLiquid, ticksExistedbreath, deathTimer, health, jumping, jumpTicks, jumpTimeout, lastDamageTime, maxBreath, maxHealthcollidedHor, collidedVert, currentBounds, motionX, motionY, onGround, world| Constructor | Description |
|---|---|
AbstractEntitySlime(IWorld world) |
| Modifier and Type | Method | Description |
|---|---|---|
abstract int |
getVariation() |
addAiTask, addEffect, applyKnockback, applyMotion, canCollideWith, doesSave, doesSync, getActiveEffects, getAdditionalData, getDespawnHandler, getEyeHeight, getHeight, getInteractionPriority, getMaxInteractionDistance, getOrCreateAdditionalData, getRenderer, getRenderPriority, getSyncFrequency, getTask, getTaskId, getUniqueId, getWidth, hasAdditionalData, hasEffect, isDead, moveToChunk, onCollideWithEntity, onCollideWithTile, onEntityCollision, onEntityIntersection, onGroundHit, onInteractWith, onIntersectWithEntity, onIntersectWithTile, onRemoveFromWorld, onTileCollision, onTileIntersection, removeEffect, setAdditionalData, setDead, setUniqueId, shouldMakeChunkPersist, shouldRender, shouldStartClimbinggetBreath, getDeathLingerTime, getHealth, getInitialMaxHealth, getJumpTimeout, getMaxBreath, getMaxHealth, getRegenRate, jump, load, onAttack, save, setBreath, setHealth, setMaxBreath, setMaxHealth, setReadyToRemove, shouldBeRemoved, takeDamage, updatecanCollideWithTile, getOriginX, getOriginY, getX, getY, move, resetBounds, setBounds, setBoundsOrigin, setPospublic AbstractEntitySlime(IWorld world)