public class MortarRecipe extends PlayerCompendiumRecipe
| Modifier and Type | Field and Description |
|---|---|
static ResourceName |
ID |
protected java.util.List<IUseInfo> |
input |
protected java.util.List<ItemInstance> |
output |
protected int |
time |
isKnowledge, skillRewardinfoName| Constructor and Description |
|---|
MortarRecipe(ResourceName name,
java.util.List<IUseInfo> input,
java.util.List<ItemInstance> output,
int time,
boolean isKnowledge,
float skillReward) |
| Modifier and Type | Method and Description |
|---|---|
void |
construct(AbstractEntityPlayer player,
Inventory inventory,
TileEntity machine,
int amount) |
static MortarRecipe |
forName(ResourceName name) |
java.util.List<IUseInfo> |
getInputs() |
java.util.List<ItemInstance> |
getOutputs() |
static MortarRecipe |
getRecipe(IInventory inv) |
int |
getTime() |
MortarRecipe |
register() |
getKnowledgeInformationName, getSkillReward, handleMachine, isKnowledge, isKnown, playerConstructgetNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanConstruct, getActualInputs, getActualOutputs, getConstructButton, getIngredientButtons, getPolaroidButtonpublic static final ResourceName ID
protected final java.util.List<IUseInfo> input
protected final java.util.List<ItemInstance> output
protected final int time
public MortarRecipe(ResourceName name, java.util.List<IUseInfo> input, java.util.List<ItemInstance> output, int time, boolean isKnowledge, float skillReward)
public static MortarRecipe forName(ResourceName name)
public static MortarRecipe getRecipe(IInventory inv)
public int getTime()
public MortarRecipe register()
public void construct(AbstractEntityPlayer player, Inventory inventory, TileEntity machine, int amount)
public java.util.List<IUseInfo> getInputs()
public java.util.List<ItemInstance> getOutputs()