public interface IWorldGenerator
| Modifier and Type | Method and Description |
|---|---|
default boolean |
doesPlayerAllowGeneration(IWorld world,
IChunk chunk,
AbstractEntityPlayer player) |
void |
generate(IWorld world,
IChunk chunk) |
default boolean |
generatesPerChunk() |
default boolean |
generatesRetroactively() |
int |
getPriority() |
default void |
initWorld(IWorld world) |
default boolean |
needsPlayerToAllowGeneration(IWorld world,
IChunk chunk) |
default boolean |
shouldExistInWorld(IWorld world) |
boolean |
shouldGenerate(IWorld world,
IChunk chunk) |
default void initWorld(IWorld world)
int getPriority()
default boolean needsPlayerToAllowGeneration(IWorld world, IChunk chunk)
default boolean doesPlayerAllowGeneration(IWorld world, IChunk chunk, AbstractEntityPlayer player)
default boolean generatesRetroactively()
default boolean generatesPerChunk()
default boolean shouldExistInWorld(IWorld world)