public final class LoadAssetsEvent extends Event
IAssetManager loads or reloads
assets. You can use this to configure IShaderPrograms or do other
asset-based things.| Modifier and Type | Field and Description |
|---|---|
IAssetManager |
assetManager |
IRenderer |
g |
IGameInstance |
game |
| Constructor and Description |
|---|
LoadAssetsEvent(IGameInstance game,
IAssetManager assetManager,
IRenderer g) |
public final IGameInstance game
public final IAssetManager assetManager
public final IRenderer g
public LoadAssetsEvent(IGameInstance game, IAssetManager assetManager, IRenderer g)