Package codechicken.lib.gui.modular.elements
package codechicken.lib.gui.modular.elements
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ClassDescriptionCreated by brandon3055 on 28/08/2023Created by brandon3055 on 17/11/2023Context menus get added to the root element when they are created so as long as no new elements are added after the menu is opened, the menu will always be on top.This class is designed to assist with the easy creation of a number of standard dialog windows.Just for fun! Created by brandon3055 on 10/09/2023GuiElement<T extends GuiElement<T>>This is the Base class for all gui elements in Modular Gui Version 3.Created by brandon3055 on 10/09/2023Created by brandon3055 on 15/11/2023Created by brandon3055 on 15/11/2023When implementing this tank, you must specify the tank capacity in mb, And then you have two options for specifying the tank contents.A simple gui element that renders an item stack.GuiList<E>GuiList, as the name suggests allows you to display a list of objects.This element can be used to create movable/resizable guis of gui elements.This can be used to create a simple progress indicator like those used in machines like furnaces.Used to draw a simple rectangle on the screen.So the logic behind this element is as follows.This can be used as the base for anything that requires the linear movement of an element between two position.This element is used to manage and render a grid of inventory slots in a GUI.Created by brandon3055 on 31/08/2023TODO, Re write this, Its currently mostly pulled from the TextField in Gui v2Created by brandon3055 on 10/10/2023Created by brandon3055 on 28/08/2023