Class VBORenderType.WithCallbacks

java.lang.Object
net.minecraft.client.renderer.RenderStateShard
net.minecraft.client.renderer.RenderType
codechicken.lib.render.buffer.DelegateRenderType
codechicken.lib.render.buffer.VBORenderType.WithCallbacks
Enclosing class:
VBORenderType

public class VBORenderType.WithCallbacks extends DelegateRenderType
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.client.renderer.RenderType

    net.minecraft.client.renderer.RenderType.CompositeState

    Nested classes/interfaces inherited from class net.minecraft.client.renderer.RenderStateShard

    net.minecraft.client.renderer.RenderStateShard.BooleanStateShard, net.minecraft.client.renderer.RenderStateShard.ColorLogicStateShard, net.minecraft.client.renderer.RenderStateShard.CullStateShard, net.minecraft.client.renderer.RenderStateShard.DepthTestStateShard, net.minecraft.client.renderer.RenderStateShard.EmptyTextureStateShard, net.minecraft.client.renderer.RenderStateShard.LayeringStateShard, net.minecraft.client.renderer.RenderStateShard.LightmapStateShard, net.minecraft.client.renderer.RenderStateShard.LineStateShard, net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard, net.minecraft.client.renderer.RenderStateShard.OffsetTexturingStateShard, net.minecraft.client.renderer.RenderStateShard.OutputStateShard, net.minecraft.client.renderer.RenderStateShard.OverlayStateShard, net.minecraft.client.renderer.RenderStateShard.ShaderStateShard, net.minecraft.client.renderer.RenderStateShard.TextureStateShard, net.minecraft.client.renderer.RenderStateShard.TexturingStateShard, net.minecraft.client.renderer.RenderStateShard.TransparencyStateShard, net.minecraft.client.renderer.RenderStateShard.WriteMaskStateShard
  • Field Summary

    Fields inherited from class codechicken.lib.render.buffer.DelegateRenderType

    parent

    Fields inherited from class net.minecraft.client.renderer.RenderType

    affectsCrumbling, ARMOR_CUTOUT_NO_CULL, ARMOR_ENTITY_GLINT, ARMOR_GLINT, asOptional, BEACON_BEAM, BIG_BUFFER_SIZE, bufferSize, BYTES_IN_INT, CHUNK_BUFFER_LAYERS, chunkLayerId, CRUMBLING, CUTOUT, CUTOUT_MIPPED, DEBUG_FILLED_BOX, DEBUG_LINE_STRIP, DEBUG_QUADS, DEBUG_SECTION_QUADS, DRAGON_EXPLOSION_ALPHA, END_GATEWAY, END_PORTAL, ENTITY_CUTOUT, ENTITY_CUTOUT_NO_CULL, ENTITY_CUTOUT_NO_CULL_Z_OFFSET, ENTITY_DECAL, ENTITY_GLINT, ENTITY_GLINT_DIRECT, ENTITY_NO_OUTLINE, ENTITY_SHADOW, ENTITY_SMOOTH_CUTOUT, ENTITY_SOLID, ENTITY_TRANSLUCENT, ENTITY_TRANSLUCENT_CULL, ENTITY_TRANSLUCENT_EMISSIVE, EYES, format, GLINT, GLINT_DIRECT, GLINT_TRANSLUCENT, GUI, GUI_GHOST_RECIPE_OVERLAY, GUI_OVERLAY, GUI_TEXT_HIGHLIGHT, ITEM_ENTITY_TRANSLUCENT_CULL, LEASH, LIGHTNING, LINE_STRIP, LINES, MEDIUM_BUFFER_SIZE, MEGABYTE, mode, SMALL_BUFFER_SIZE, SOLID, sortOnUpload, TEXT, TEXT_BACKGROUND, TEXT_BACKGROUND_SEE_THROUGH, TEXT_INTENSITY, TEXT_INTENSITY_POLYGON_OFFSET, TEXT_INTENSITY_SEE_THROUGH, TEXT_POLYGON_OFFSET, TEXT_SEE_THROUGH, TRANSIENT_BUFFER_SIZE, TRANSLUCENT, TRANSLUCENT_MOVING_BLOCK, TRANSLUCENT_NO_CRUMBLING, TRIPWIRE, WATER_MASK

    Fields inherited from class net.minecraft.client.renderer.RenderStateShard

    ADDITIVE_TRANSPARENCY, BLOCK_SHEET, BLOCK_SHEET_MIPPED, clearState, CLOUDS_TARGET, COLOR_DEPTH_WRITE, COLOR_WRITE, CRUMBLING_TRANSPARENCY, CULL, DEFAULT_LINE, DEFAULT_TEXTURING, DEPTH_WRITE, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, GLINT_TEXTURING, GLINT_TRANSPARENCY, GREATER_DEPTH_TEST, ITEM_ENTITY_TARGET, LEQUAL_DEPTH_TEST, LIGHTMAP, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MAX_ENCHANTMENT_GLINT_SPEED_MILLIS, name, NO_COLOR_LOGIC, NO_CULL, NO_DEPTH_TEST, NO_LAYERING, NO_LIGHTMAP, NO_OVERLAY, NO_SHADER, NO_TEXTURE, NO_TRANSPARENCY, OR_REVERSE_COLOR_LOGIC, OUTLINE_TARGET, OVERLAY, PARTICLES_TARGET, POLYGON_OFFSET_LAYERING, POSITION_COLOR_LIGHTMAP_SHADER, POSITION_COLOR_SHADER, POSITION_COLOR_TEX_LIGHTMAP_SHADER, POSITION_COLOR_TEX_SHADER, POSITION_SHADER, POSITION_TEX_SHADER, RENDERTYPE_ARMOR_CUTOUT_NO_CULL_SHADER, RENDERTYPE_ARMOR_ENTITY_GLINT_SHADER, RENDERTYPE_ARMOR_GLINT_SHADER, RENDERTYPE_BEACON_BEAM_SHADER, RENDERTYPE_CRUMBLING_SHADER, RENDERTYPE_CUTOUT_MIPPED_SHADER, RENDERTYPE_CUTOUT_SHADER, RENDERTYPE_END_GATEWAY_SHADER, RENDERTYPE_END_PORTAL_SHADER, RENDERTYPE_ENERGY_SWIRL_SHADER, RENDERTYPE_ENTITY_ALPHA_SHADER, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_SHADER, RENDERTYPE_ENTITY_CUTOUT_NO_CULL_Z_OFFSET_SHADER, RENDERTYPE_ENTITY_CUTOUT_SHADER, RENDERTYPE_ENTITY_DECAL_SHADER, RENDERTYPE_ENTITY_GLINT_DIRECT_SHADER, RENDERTYPE_ENTITY_GLINT_SHADER, RENDERTYPE_ENTITY_NO_OUTLINE_SHADER, RENDERTYPE_ENTITY_SHADOW_SHADER, RENDERTYPE_ENTITY_SMOOTH_CUTOUT_SHADER, RENDERTYPE_ENTITY_SOLID_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_CULL_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_EMISSIVE_SHADER, RENDERTYPE_ENTITY_TRANSLUCENT_SHADER, RENDERTYPE_EYES_SHADER, RENDERTYPE_GLINT_DIRECT_SHADER, RENDERTYPE_GLINT_SHADER, RENDERTYPE_GLINT_TRANSLUCENT_SHADER, RENDERTYPE_GUI_GHOST_RECIPE_OVERLAY_SHADER, RENDERTYPE_GUI_OVERLAY_SHADER, RENDERTYPE_GUI_SHADER, RENDERTYPE_GUI_TEXT_HIGHLIGHT_SHADER, RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULL_SHADER, RENDERTYPE_LEASH_SHADER, RENDERTYPE_LIGHTNING_SHADER, RENDERTYPE_LINES_SHADER, RENDERTYPE_OUTLINE_SHADER, RENDERTYPE_SOLID_SHADER, RENDERTYPE_TEXT_BACKGROUND_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_BACKGROUND_SHADER, RENDERTYPE_TEXT_INTENSITY_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_INTENSITY_SHADER, RENDERTYPE_TEXT_SEE_THROUGH_SHADER, RENDERTYPE_TEXT_SHADER, RENDERTYPE_TRANSLUCENT_MOVING_BLOCK_SHADER, RENDERTYPE_TRANSLUCENT_NO_CRUMBLING_SHADER, RENDERTYPE_TRANSLUCENT_SHADER, RENDERTYPE_TRIPWIRE_SHADER, RENDERTYPE_WATER_MASK_SHADER, setupState, TRANSLUCENT_TARGET, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, VIEW_SCALE_Z_EPSILON, WEATHER_TARGET
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
     
    void
    end(com.mojang.blaze3d.vertex.BufferBuilder buffer, com.mojang.blaze3d.vertex.VertexSorting sorting)
     
    void
     
    An extra Runnable to be applied before draw calls.
    withState(net.minecraft.client.renderer.RenderStateShard shard)
    An extra RenderStateShard to be applied.

    Methods inherited from class net.minecraft.client.renderer.RenderType

    affectsCrumbling, armorCutoutNoCull, armorEntityGlint, armorGlint, asOptional, beaconBeam, bufferSize, canConsolidateConsecutiveGeometry, chunkBufferLayers, create, create, crumbling, cutout, cutoutMipped, debugFilledBox, debugLineStrip, debugQuads, debugSectionQuads, dragonExplosionAlpha, endGateway, endPortal, energySwirl, entityCutout, entityCutoutNoCull, entityCutoutNoCull, entityCutoutNoCullZOffset, entityCutoutNoCullZOffset, entityDecal, entityGlint, entityGlintDirect, entityNoOutline, entityShadow, entitySmoothCutout, entitySolid, entityTranslucent, entityTranslucent, entityTranslucentCull, entityTranslucentEmissive, entityTranslucentEmissive, eyes, format, getChunkLayerId, glint, glintDirect, glintTranslucent, gui, guiGhostRecipeOverlay, guiOverlay, guiTextHighlight, isOutline, itemEntityTranslucentCull, leash, lightning, lines, lineStrip, mode, outline, outline, solid, text, textBackground, textBackgroundSeeThrough, textIntensity, textIntensityPolygonOffset, textIntensitySeeThrough, textPolygonOffset, textSeeThrough, toString, translucent, translucentMovingBlock, translucentMovingBlockState, translucentNoCrumbling, translucentState, tripwire, tripwireState, waterMask

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait