li.cil.oc.api.network
public interface Analyzable
TileEntity,
else it will have no effect.Node[] onAnalyze(net.minecraft.entity.player.EntityPlayer player, int side, float hitX, float hitY, float hitZ)
player - the player that used the analyzer.side - the side of the block the player clicked.hitX - the relative X coordinate the player clicked.hitY - the relative Y coordinate the player clicked.hitZ - the relative Z coordinate the player clicked.