canBeSeenFrom, invoke, methods, name, setVisibility, visibilitychangeBuffer, globalBuffer, globalBufferSize, localBuffer, localBufferSize, setLocalBufferSize, tryChangeBufferaddress, canBeReachedFrom, connect, disconnect, host, isNeighborOf, neighbors, network, reachability, reachableNodes, remove, sendToAddress, sendToNeighbors, sendToReachable, sendToVisibleload, save