public static final class FileSystemAccessEvent.Client extends FileSystemAccessEvent
FileSystemAccessEvent.Client, FileSystemAccessEvent.Serverdata, sound, tileEntity, world, x, y, z| Constructor and Description |
|---|
FileSystemAccessEvent.Client(java.lang.String sound,
net.minecraft.tileentity.TileEntity tileEntity,
net.minecraft.nbt.NBTTagCompound data)
Constructor for tile entity hosted file systems.
|
FileSystemAccessEvent.Client(java.lang.String sound,
net.minecraft.world.World world,
double x,
double y,
double z,
net.minecraft.nbt.NBTTagCompound data)
Constructor for arbitrarily hosted file systems.
|
getData, getSound, getTileEntity, getWorld, getX, getY, getZpublic FileSystemAccessEvent.Client(java.lang.String sound,
net.minecraft.tileentity.TileEntity tileEntity,
net.minecraft.nbt.NBTTagCompound data)
sound - the name of the sound effect to play.tileEntity - the tile entity hosting the file system.data - the additional data.public FileSystemAccessEvent.Client(java.lang.String sound,
net.minecraft.world.World world,
double x,
double y,
double z,
net.minecraft.nbt.NBTTagCompound data)
sound - the name of the sound effect to play.world - the world the file system lives in.x - the x coordinate of the file system's container.y - the y coordinate of the file system's container.z - the z coordinate of the file system's container.data - the additional data.