public static final class FileSystemAccessEvent.Server extends FileSystemAccessEvent
FileSystemAccessEvent.Client, FileSystemAccessEvent.Serverdata, sound, tileEntity, world, x, y, z| Constructor and Description |
|---|
FileSystemAccessEvent.Server(java.lang.String sound,
net.minecraft.tileentity.TileEntity tileEntity,
Node node) |
FileSystemAccessEvent.Server(java.lang.String sound,
net.minecraft.world.World world,
double x,
double y,
double z,
Node node) |
| Modifier and Type | Method and Description |
|---|---|
Node |
getNode()
The node of the file system that signalled activity.
|
getData, getSound, getTileEntity, getWorld, getX, getY, getZpublic FileSystemAccessEvent.Server(java.lang.String sound,
net.minecraft.tileentity.TileEntity tileEntity,
Node node)
public FileSystemAccessEvent.Server(java.lang.String sound,
net.minecraft.world.World world,
double x,
double y,
double z,
Node node)
public Node getNode()