public final class BlockCasing
extends net.minecraft.block.Block
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness| Constructor and Description |
|---|
BlockCasing() |
| Modifier and Type | Method and Description |
|---|---|
void |
breakBlock(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state) |
boolean |
canProvidePower(net.minecraft.block.state.IBlockState state) |
net.minecraft.block.state.BlockStateContainer |
createBlockState() |
net.minecraft.tileentity.TileEntity |
createTileEntity(net.minecraft.world.World world,
net.minecraft.block.state.IBlockState state) |
net.minecraft.block.state.IBlockState |
getActualState(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos) |
int |
getComparatorInputOverride(net.minecraft.block.state.IBlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos) |
net.minecraft.block.state.IBlockState |
getExtendedState(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos) |
int |
getMetaFromState(net.minecraft.block.state.IBlockState state) |
net.minecraft.item.ItemStack |
getPickBlock(net.minecraft.block.state.IBlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.EntityPlayer player) |
int |
getWeakPower(net.minecraft.block.state.IBlockState blockState,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.EnumFacing side) |
boolean |
hasComparatorInputOverride(net.minecraft.block.state.IBlockState state) |
boolean |
hasTileEntity(net.minecraft.block.state.IBlockState state) |
boolean |
isFullCube(net.minecraft.block.state.IBlockState state) |
boolean |
isSideSolid(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.EnumFacing side) |
void |
neighborChanged(net.minecraft.block.state.IBlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.Block neighborBlock,
net.minecraft.util.math.BlockPos neighborPos) |
boolean |
onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing side,
float hitX,
float hitY,
float hitZ) |
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateForPlacement, getStateFromMeta, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasCustomBreakingProgress, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isToolEffective, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick, withMirror, withRotationpublic net.minecraft.block.state.BlockStateContainer createBlockState()
createBlockState in class net.minecraft.block.Blockpublic int getMetaFromState(net.minecraft.block.state.IBlockState state)
getMetaFromState in class net.minecraft.block.Blockpublic net.minecraft.block.state.IBlockState getActualState(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos)
getActualState in class net.minecraft.block.Blockpublic net.minecraft.block.state.IBlockState getExtendedState(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos)
getExtendedState in class net.minecraft.block.Blockpublic net.minecraft.item.ItemStack getPickBlock(net.minecraft.block.state.IBlockState state,
net.minecraft.util.math.RayTraceResult target,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.EntityPlayer player)
getPickBlock in class net.minecraft.block.Blockpublic boolean isSideSolid(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.EnumFacing side)
isSideSolid in class net.minecraft.block.Blockpublic boolean isFullCube(net.minecraft.block.state.IBlockState state)
isFullCube in class net.minecraft.block.Blockpublic boolean hasTileEntity(net.minecraft.block.state.IBlockState state)
hasTileEntity in class net.minecraft.block.Blockpublic net.minecraft.tileentity.TileEntity createTileEntity(net.minecraft.world.World world,
net.minecraft.block.state.IBlockState state)
createTileEntity in class net.minecraft.block.Blockpublic boolean onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing side,
float hitX,
float hitY,
float hitZ)
onBlockActivated in class net.minecraft.block.Blockpublic void breakBlock(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state)
breakBlock in class net.minecraft.block.Blockpublic boolean hasComparatorInputOverride(net.minecraft.block.state.IBlockState state)
hasComparatorInputOverride in class net.minecraft.block.Blockpublic int getComparatorInputOverride(net.minecraft.block.state.IBlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos)
getComparatorInputOverride in class net.minecraft.block.Blockpublic int getWeakPower(net.minecraft.block.state.IBlockState blockState,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.EnumFacing side)
getWeakPower in class net.minecraft.block.Blockpublic boolean canProvidePower(net.minecraft.block.state.IBlockState state)
canProvidePower in class net.minecraft.block.Blockpublic void neighborChanged(net.minecraft.block.state.IBlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.Block neighborBlock,
net.minecraft.util.math.BlockPos neighborPos)
neighborChanged in class net.minecraft.block.Block