@Environment(value=CLIENT)
public abstract class RenderLayerAccess
extends net.minecraft.client.render.RenderLayer
net.minecraft.client.render.RenderLayer.MultiPhaseParametersnet.minecraft.client.render.RenderPhase.Alpha, net.minecraft.client.render.RenderPhase.Cull, net.minecraft.client.render.RenderPhase.DepthTest, net.minecraft.client.render.RenderPhase.DiffuseLighting, net.minecraft.client.render.RenderPhase.Fog, net.minecraft.client.render.RenderPhase.Layering, net.minecraft.client.render.RenderPhase.Lightmap, net.minecraft.client.render.RenderPhase.LineWidth, net.minecraft.client.render.RenderPhase.OffsetTexturing, net.minecraft.client.render.RenderPhase.Overlay, net.minecraft.client.render.RenderPhase.PortalTexturing, net.minecraft.client.render.RenderPhase.ShadeModel, net.minecraft.client.render.RenderPhase.Target, net.minecraft.client.render.RenderPhase.Texture, net.minecraft.client.render.RenderPhase.Texturing, net.minecraft.client.render.RenderPhase.Transparency, net.minecraft.client.render.RenderPhase.WriteMaskStateADDITIVE_TRANSPARENCY, ALL_MASK, ALWAYS_DEPTH_TEST, BLACK_FOG, BLOCK_ATLAS_TEXTURE, CLOUDS_TARGET, COLOR_MASK, CRUMBLING_TRANSPARENCY, DEFAULT_TEXTURING, DEPTH_MASK, DISABLE_CULLING, DISABLE_DIFFUSE_LIGHTING, DISABLE_LIGHTMAP, DISABLE_OVERLAY_COLOR, DRAGON_EXPLOSION_TRANSPARENCY, ENABLE_CULLING, ENABLE_DIFFUSE_LIGHTING, ENABLE_LIGHTMAP, ENABLE_OVERLAY_COLOR, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, FOG, FULL_LINEWIDTH, GLINT_GUI_TRANSPARENCY, GLINT_TEXTURING, GLINT_TRANSPARENCY, HALF_ALPHA, ITEM_TRANSPARENCY, LEQUAL_DEPTH_TEST, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MIPMAP_BLOCK_ATLAS_TEXTURE, name, NO_FOG, NO_LAYERING, NO_TEXTURE, NO_TRANSPARENCY, ONE_TENTH_ALPHA, OUTLINE_TARGET, OUTLINE_TEXTURING, PARTICLES_TARGET, POLYGON_OFFSET_LAYERING, SHADE_MODEL, SMOOTH_SHADE_MODEL, TRANSLUCENT_TARGET, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, WEATHER_TARGET, ZERO_ALPHA| Modifier and Type | Method and Description |
|---|---|
static net.minecraft.client.render.RenderLayer |
getCutoutNoDiffLight(net.minecraft.util.Identifier texture)
Create a render layer that is identical to
RenderLayer.getEntityCutout(net.minecraft.util.Identifier),
except with diffuse lighting disabled. |
asOptional, draw, getAffectedOutline, getArmorCutoutNoCull, getArmorEntityGlint, getArmorGlint, getBeaconBeam, getBlockBreaking, getBlockLayers, getCutout, getCutoutMipped, getDrawMode, getEndPortal, getEnergySwirl, getEntityAlpha, getEntityCutout, getEntityCutoutNoCull, getEntityCutoutNoCull, getEntityCutoutNoCullZOffset, getEntityCutoutNoCullZOffset, getEntityDecal, getEntityGlint, getEntityGlintDirect, getEntityNoOutline, getEntityShadow, getEntitySmoothCutout, getEntitySolid, getEntityTranslucent, getEntityTranslucent, getEntityTranslucentCull, getExpectedBufferSize, getEyes, getGlint, getGlintDirect, getItemEntityTranslucentCull, getLeash, getLightning, getLines, getOutline, getOutline, getSolid, getText, getTextSeeThrough, getTranslucent, getTranslucentMovingBlock, getTranslucentNoCrumbling, getVertexFormat, getWaterMask, hasCrumbling, isOutline, of, of, toStringpublic static net.minecraft.client.render.RenderLayer getCutoutNoDiffLight(net.minecraft.util.Identifier texture)
RenderLayer.getEntityCutout(net.minecraft.util.Identifier),
except with diffuse lighting disabled.texture - the id of the texture to be bound.RenderLayer instance.