IClientRegistry.getAnimatedStat(Screen, ResourceLocation, int)
PressureChamberRecipe.getCraftingPressure(IItemHandler, List)
PneumaticRegistry.IPneumaticCraftInterface.getProtectingSecurityStations(PlayerEntity, BlockPos)
PneumaticRegistry.IPneumaticCraftInterface.registerXPFluid(FluidIngredient, int)
PneumaticRegistry.RL(String)