public class ModelHeatFrame extends net.minecraft.client.renderer.entity.model.EntityModel<EntityHeatFrame>
| Constructor and Description |
|---|
ModelHeatFrame() |
| Modifier and Type | Method and Description |
|---|---|
void |
renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
void |
setupAnim(EntityHeatFrame entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch) |
copyPropertiesTo, prepareMobModelpublic void renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha)
renderToBuffer in class net.minecraft.client.renderer.model.Modelpublic void setupAnim(EntityHeatFrame entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setupAnim in class net.minecraft.client.renderer.entity.model.EntityModel<EntityHeatFrame>