public class EntityAINoAIWhenRidingDrone
extends net.minecraft.entity.ai.goal.Goal
Prevent riding entity AI to execute, to prevent setting a Path in its entity PathNavigator, so the Drone's path does
not get overriden by the riding entity - see MobEntity#updateEntityActionState().
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.goal.Goal