public class FakeNetHandlerPlayerServer
extends net.minecraft.network.play.ServerPlayNetHandler
| Constructor and Description |
|---|
FakeNetHandlerPlayerServer(net.minecraft.server.MinecraftServer server,
net.minecraft.entity.player.ServerPlayerEntity playerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
disconnect(net.minecraft.util.text.ITextComponent textComponent) |
void |
handleAcceptTeleportPacket(net.minecraft.network.play.client.CConfirmTeleportPacket packetIn) |
void |
handleAnimate(net.minecraft.network.play.client.CAnimateHandPacket packetIn) |
void |
handleChat(net.minecraft.network.play.client.CChatMessagePacket packetIn) |
void |
handleClientCommand(net.minecraft.network.play.client.CClientStatusPacket packetIn) |
void |
handleClientInformation(net.minecraft.network.play.client.CClientSettingsPacket packetIn) |
void |
handleContainerAck(net.minecraft.network.play.client.CConfirmTransactionPacket packetIn) |
void |
handleContainerButtonClick(net.minecraft.network.play.client.CEnchantItemPacket packetIn) |
void |
handleContainerClick(net.minecraft.network.play.client.CClickWindowPacket packetIn) |
void |
handleContainerClose(net.minecraft.network.play.client.CCloseWindowPacket packetIn) |
void |
handleCustomCommandSuggestions(net.minecraft.network.play.client.CTabCompletePacket packetIn) |
void |
handleCustomPayload(net.minecraft.network.play.client.CCustomPayloadPacket packetIn) |
void |
handleInteract(net.minecraft.network.play.client.CUseEntityPacket packetIn) |
void |
handleKeepAlive(net.minecraft.network.play.client.CKeepAlivePacket packetIn) |
void |
handleMovePlayer(net.minecraft.network.play.client.CPlayerPacket packetIn) |
void |
handleMoveVehicle(net.minecraft.network.play.client.CMoveVehiclePacket packetIn) |
void |
handlePaddleBoat(net.minecraft.network.play.client.CSteerBoatPacket packetIn) |
void |
handlePlayerAbilities(net.minecraft.network.play.client.CPlayerAbilitiesPacket packetIn) |
void |
handlePlayerAction(net.minecraft.network.play.client.CPlayerDiggingPacket packetIn) |
void |
handlePlayerCommand(net.minecraft.network.play.client.CEntityActionPacket packetIn) |
void |
handlePlayerInput(net.minecraft.network.play.client.CInputPacket packetIn) |
void |
handleResourcePackResponse(net.minecraft.network.play.client.CResourcePackStatusPacket packetIn) |
void |
handleSetCarriedItem(net.minecraft.network.play.client.CHeldItemChangePacket packetIn) |
void |
handleSetCreativeModeSlot(net.minecraft.network.play.client.CCreativeInventoryActionPacket packetIn) |
void |
handleSignUpdate(net.minecraft.network.play.client.CUpdateSignPacket packetIn) |
void |
handleTeleportToEntityPacket(net.minecraft.network.play.client.CSpectatePacket packetIn) |
void |
handleUseItem(net.minecraft.network.play.client.CPlayerTryUseItemPacket packetIn) |
void |
handleUseItemOn(net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket packetIn) |
void |
onDisconnect(net.minecraft.util.text.ITextComponent reason) |
void |
send(net.minecraft.network.IPacket<?> packetIn) |
void |
teleport(double x,
double y,
double z,
float yaw,
float pitch) |
void |
teleport(double p_175089_1_,
double p_175089_3_,
double p_175089_5_,
float p_175089_7_,
float p_175089_8_,
java.util.Set<net.minecraft.network.play.server.SPlayerPositionLookPacket.Flags> p_175089_9_) |
void |
tick() |
getConnection, handleBlockEntityTagQuery, handleChangeDifficulty, handleEditBook, handleEntityTagQuery, handleJigsawGenerate, handleLockDifficulty, handlePickItem, handlePlaceRecipe, handleRecipeBookChangeSettingsPacket, handleRecipeBookSeenRecipePacket, handleRenameItem, handleSeenAdvancements, handleSelectTrade, handleSetBeaconPacket, handleSetCommandBlock, handleSetCommandMinecart, handleSetJigsawBlock, handleSetStructureBlock, resetPosition, sendpublic FakeNetHandlerPlayerServer(net.minecraft.server.MinecraftServer server,
net.minecraft.entity.player.ServerPlayerEntity playerIn)
public void tick()
tick in class net.minecraft.network.play.ServerPlayNetHandlerpublic void disconnect(net.minecraft.util.text.ITextComponent textComponent)
disconnect in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handlePlayerInput(net.minecraft.network.play.client.CInputPacket packetIn)
handlePlayerInput in interface net.minecraft.network.play.IServerPlayNetHandlerhandlePlayerInput in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleMoveVehicle(net.minecraft.network.play.client.CMoveVehiclePacket packetIn)
handleMoveVehicle in interface net.minecraft.network.play.IServerPlayNetHandlerhandleMoveVehicle in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleAcceptTeleportPacket(net.minecraft.network.play.client.CConfirmTeleportPacket packetIn)
handleAcceptTeleportPacket in interface net.minecraft.network.play.IServerPlayNetHandlerhandleAcceptTeleportPacket in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleMovePlayer(net.minecraft.network.play.client.CPlayerPacket packetIn)
handleMovePlayer in interface net.minecraft.network.play.IServerPlayNetHandlerhandleMovePlayer in class net.minecraft.network.play.ServerPlayNetHandlerpublic void teleport(double x,
double y,
double z,
float yaw,
float pitch)
teleport in class net.minecraft.network.play.ServerPlayNetHandlerpublic void teleport(double p_175089_1_,
double p_175089_3_,
double p_175089_5_,
float p_175089_7_,
float p_175089_8_,
java.util.Set<net.minecraft.network.play.server.SPlayerPositionLookPacket.Flags> p_175089_9_)
teleport in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handlePlayerAction(net.minecraft.network.play.client.CPlayerDiggingPacket packetIn)
handlePlayerAction in interface net.minecraft.network.play.IServerPlayNetHandlerhandlePlayerAction in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleUseItemOn(net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket packetIn)
handleUseItemOn in interface net.minecraft.network.play.IServerPlayNetHandlerhandleUseItemOn in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleUseItem(net.minecraft.network.play.client.CPlayerTryUseItemPacket packetIn)
handleUseItem in interface net.minecraft.network.play.IServerPlayNetHandlerhandleUseItem in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleTeleportToEntityPacket(net.minecraft.network.play.client.CSpectatePacket packetIn)
handleTeleportToEntityPacket in interface net.minecraft.network.play.IServerPlayNetHandlerhandleTeleportToEntityPacket in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleResourcePackResponse(net.minecraft.network.play.client.CResourcePackStatusPacket packetIn)
handleResourcePackResponse in interface net.minecraft.network.play.IServerPlayNetHandlerhandleResourcePackResponse in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handlePaddleBoat(net.minecraft.network.play.client.CSteerBoatPacket packetIn)
handlePaddleBoat in interface net.minecraft.network.play.IServerPlayNetHandlerhandlePaddleBoat in class net.minecraft.network.play.ServerPlayNetHandlerpublic void onDisconnect(net.minecraft.util.text.ITextComponent reason)
onDisconnect in interface net.minecraft.network.INetHandleronDisconnect in class net.minecraft.network.play.ServerPlayNetHandlerpublic void send(net.minecraft.network.IPacket<?> packetIn)
send in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleSetCarriedItem(net.minecraft.network.play.client.CHeldItemChangePacket packetIn)
handleSetCarriedItem in interface net.minecraft.network.play.IServerPlayNetHandlerhandleSetCarriedItem in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleChat(net.minecraft.network.play.client.CChatMessagePacket packetIn)
handleChat in interface net.minecraft.network.play.IServerPlayNetHandlerhandleChat in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleAnimate(net.minecraft.network.play.client.CAnimateHandPacket packetIn)
handleAnimate in interface net.minecraft.network.play.IServerPlayNetHandlerhandleAnimate in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handlePlayerCommand(net.minecraft.network.play.client.CEntityActionPacket packetIn)
handlePlayerCommand in interface net.minecraft.network.play.IServerPlayNetHandlerhandlePlayerCommand in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleInteract(net.minecraft.network.play.client.CUseEntityPacket packetIn)
handleInteract in interface net.minecraft.network.play.IServerPlayNetHandlerhandleInteract in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleClientCommand(net.minecraft.network.play.client.CClientStatusPacket packetIn)
handleClientCommand in interface net.minecraft.network.play.IServerPlayNetHandlerhandleClientCommand in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleContainerClose(net.minecraft.network.play.client.CCloseWindowPacket packetIn)
handleContainerClose in interface net.minecraft.network.play.IServerPlayNetHandlerhandleContainerClose in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleContainerClick(net.minecraft.network.play.client.CClickWindowPacket packetIn)
handleContainerClick in interface net.minecraft.network.play.IServerPlayNetHandlerhandleContainerClick in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleContainerButtonClick(net.minecraft.network.play.client.CEnchantItemPacket packetIn)
handleContainerButtonClick in interface net.minecraft.network.play.IServerPlayNetHandlerhandleContainerButtonClick in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleSetCreativeModeSlot(net.minecraft.network.play.client.CCreativeInventoryActionPacket packetIn)
handleSetCreativeModeSlot in interface net.minecraft.network.play.IServerPlayNetHandlerhandleSetCreativeModeSlot in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleContainerAck(net.minecraft.network.play.client.CConfirmTransactionPacket packetIn)
handleContainerAck in interface net.minecraft.network.play.IServerPlayNetHandlerhandleContainerAck in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleSignUpdate(net.minecraft.network.play.client.CUpdateSignPacket packetIn)
handleSignUpdate in interface net.minecraft.network.play.IServerPlayNetHandlerhandleSignUpdate in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleKeepAlive(net.minecraft.network.play.client.CKeepAlivePacket packetIn)
handleKeepAlive in interface net.minecraft.network.play.IServerPlayNetHandlerhandleKeepAlive in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handlePlayerAbilities(net.minecraft.network.play.client.CPlayerAbilitiesPacket packetIn)
handlePlayerAbilities in interface net.minecraft.network.play.IServerPlayNetHandlerhandlePlayerAbilities in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleCustomCommandSuggestions(net.minecraft.network.play.client.CTabCompletePacket packetIn)
handleCustomCommandSuggestions in interface net.minecraft.network.play.IServerPlayNetHandlerhandleCustomCommandSuggestions in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleClientInformation(net.minecraft.network.play.client.CClientSettingsPacket packetIn)
handleClientInformation in interface net.minecraft.network.play.IServerPlayNetHandlerhandleClientInformation in class net.minecraft.network.play.ServerPlayNetHandlerpublic void handleCustomPayload(net.minecraft.network.play.client.CCustomPayloadPacket packetIn)
handleCustomPayload in interface net.minecraft.network.play.IServerPlayNetHandlerhandleCustomPayload in class net.minecraft.network.play.ServerPlayNetHandler