public abstract class AbstractTileModelRenderer<T extends TileEntityBase>
extends net.minecraft.client.renderer.tileentity.TileEntityRenderer<T>
| Modifier and Type | Method and Description |
|---|---|
void |
render(T te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer iRenderTypeBuffer,
int combinedLightIn,
int combinedOverlayIn) |
protected void |
renderExtras(T te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer iRenderTypeBuffer,
int combinedLightIn,
int combinedOverlayIn) |
protected boolean |
shouldRender(T te) |
protected boolean shouldRender(T te)
public void render(T te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer iRenderTypeBuffer, int combinedLightIn, int combinedOverlayIn)
render in class net.minecraft.client.renderer.tileentity.TileEntityRenderer<T extends TileEntityBase>protected void renderExtras(T te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer iRenderTypeBuffer, int combinedLightIn, int combinedOverlayIn)