public class RenderAssemblyLaser extends AbstractTileModelRenderer<TileEntityAssemblyLaser>
| Constructor and Description |
|---|
RenderAssemblyLaser(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
void |
renderModel(TileEntityAssemblyLaser te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
net.minecraft.client.renderer.IRenderTypeBuffer bufferIn,
int combinedLightIn,
int combinedOverlayIn) |
render, renderExtras, shouldRenderpublic RenderAssemblyLaser(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public void renderModel(TileEntityAssemblyLaser te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, net.minecraft.client.renderer.IRenderTypeBuffer bufferIn, int combinedLightIn, int combinedOverlayIn)