public class ContainerRemote extends ContainerPneumaticBase<TileEntityBase>
| Modifier and Type | Field and Description |
|---|---|
java.lang.String[] |
variables |
te| Constructor and Description |
|---|
ContainerRemote(net.minecraft.inventory.container.ContainerType<? extends ContainerRemote> type,
int windowId,
net.minecraft.entity.player.PlayerInventory playerInventory,
net.minecraft.util.Hand hand) |
| Modifier and Type | Method and Description |
|---|---|
void |
broadcastChanges() |
static ContainerRemote |
createRemoteContainer(int windowId,
net.minecraft.entity.player.PlayerInventory playerInventory,
net.minecraft.network.PacketBuffer buffer) |
static ContainerRemote |
createRemoteEditorContainer(int windowId,
net.minecraft.entity.player.PlayerInventory playerInventory,
net.minecraft.network.PacketBuffer buffer) |
net.minecraft.util.Hand |
getHand() |
boolean |
stillValid(net.minecraft.entity.player.PlayerEntity player) |
addPlayerSlots, addPlayerSlots, addUpgradeSlots, clicked, handleGUIButtonPress, moveItemStackTo, putHand, quickMoveStack, updateFieldaddDataSlot, addDataSlots, addSlot, addSlotListener, backup, canDragTo, canItemQuickReplace, canTakeItemForPickAll, checkContainerDataCount, checkContainerSize, clearContainer, clickMenuButton, consideredTheSameItem, getItems, getQuickcraftHeader, getQuickcraftMask, getQuickCraftSlotCount, getQuickcraftType, getRedstoneSignalFromBlockEntity, getRedstoneSignalFromContainer, getSlot, getType, isSynched, isValidQuickcraftType, removed, removeSlotListener, resetQuickCraft, setAll, setData, setItem, setSynched, slotsChanged, stillValidpublic ContainerRemote(net.minecraft.inventory.container.ContainerType<? extends ContainerRemote> type, int windowId, net.minecraft.entity.player.PlayerInventory playerInventory, net.minecraft.util.Hand hand)
public static ContainerRemote createRemoteContainer(int windowId, net.minecraft.entity.player.PlayerInventory playerInventory, net.minecraft.network.PacketBuffer buffer)
public static ContainerRemote createRemoteEditorContainer(int windowId, net.minecraft.entity.player.PlayerInventory playerInventory, net.minecraft.network.PacketBuffer buffer)
public void broadcastChanges()
broadcastChanges in class ContainerPneumaticBase<TileEntityBase>public boolean stillValid(net.minecraft.entity.player.PlayerEntity player)
stillValid in class ContainerPneumaticBase<TileEntityBase>public net.minecraft.util.Hand getHand()