public class ModelDrone extends net.minecraft.client.renderer.entity.model.EntityModel<EntityDroneBase>
| Constructor and Description |
|---|
ModelDrone() |
| Modifier and Type | Method and Description |
|---|---|
void |
prepareMobModel(EntityDroneBase drone,
float par2,
float par3,
float partialTicks) |
void |
renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha) |
void |
setupAnim(EntityDroneBase drone,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch) |
copyPropertiesTopublic void setupAnim(EntityDroneBase drone, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
setupAnim in class net.minecraft.client.renderer.entity.model.EntityModel<EntityDroneBase>public void renderToBuffer(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
com.mojang.blaze3d.vertex.IVertexBuilder bufferIn,
int packedLightIn,
int packedOverlayIn,
float red,
float green,
float blue,
float alpha)
renderToBuffer in class net.minecraft.client.renderer.model.Modelpublic void prepareMobModel(EntityDroneBase drone, float par2, float par3, float partialTicks)
prepareMobModel in class net.minecraft.client.renderer.entity.model.EntityModel<EntityDroneBase>