public class RenderHeatFrame
extends net.minecraft.client.renderer.entity.EntityRenderer<T>
| Modifier and Type | Field and Description |
|---|---|
static net.minecraftforge.fml.client.registry.IRenderFactory<EntityHeatFrame> |
FACTORY |
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.util.ResourceLocation |
getTextureLocation(EntityHeatFrame entityHeatFrame) |
void |
render(EntityHeatFrame entityIn,
float entityYaw,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
net.minecraft.client.renderer.IRenderTypeBuffer bufferIn,
int packedLightIn) |
public static final net.minecraftforge.fml.client.registry.IRenderFactory<EntityHeatFrame> FACTORY
public void render(EntityHeatFrame entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, net.minecraft.client.renderer.IRenderTypeBuffer bufferIn, int packedLightIn)
render in class net.minecraft.client.renderer.entity.EntityRenderer<EntityHeatFrame>public net.minecraft.util.ResourceLocation getTextureLocation(EntityHeatFrame entityHeatFrame)
getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<EntityHeatFrame>