public abstract class AbstractFluidTER<T extends TileEntityBase>
extends net.minecraft.client.renderer.tileentity.TileEntityRenderer<T>
| Modifier and Type | Method and Description |
|---|---|
void |
render(T te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int combinedLightIn,
int combinedOverlayIn) |
static void |
renderFluid(com.mojang.blaze3d.vertex.IVertexBuilder builder,
TankRenderInfo tankRenderInfo,
net.minecraft.util.math.vector.Matrix4f posMat,
int combinedLight,
int combinedOverlay) |
public void render(T te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int combinedLightIn, int combinedOverlayIn)
render in class net.minecraft.client.renderer.tileentity.TileEntityRenderer<T extends TileEntityBase>public static void renderFluid(com.mojang.blaze3d.vertex.IVertexBuilder builder,
TankRenderInfo tankRenderInfo,
net.minecraft.util.math.vector.Matrix4f posMat,
int combinedLight,
int combinedOverlay)