public class BlockDisplayTable extends BlockPneumaticCraft
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.PropertiesCONNECTION_PROPERTIES, DOWN, EAST, NORTH, SOUTH, TEMPERATURE, UP, WESTBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
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BlockDisplayTable() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
protected net.minecraft.util.math.shapes.VoxelShape[] |
getShapeCache() |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext ctx) |
double |
getTableHeight() |
protected java.lang.Class<? extends net.minecraft.tileentity.TileEntity> |
getTileEntityClass() |
boolean |
isRotatable() |
protected boolean |
reversePlacementRotation()
Does the block face the same way as the player when placed, or opposite?
|
protected boolean |
shelfLegs() |
net.minecraft.block.BlockState |
updateShape(net.minecraft.block.BlockState stateIn,
net.minecraft.util.Direction facing,
net.minecraft.block.BlockState facingState,
net.minecraft.world.IWorld worldIn,
net.minecraft.util.math.BlockPos currentPos,
net.minecraft.util.math.BlockPos facingPos) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult brtr) |
addExtraInformation, appendHoverText, canRotateToTopOrBottom, connectionProperty, createTileEntity, getAnalogOutputSignal, getApplicableUpgrades, getRenderShape, getRotation, getRotation, getUpgradeAcceptorTranslationKey, hasAnalogOutputSignal, hasTileEntity, isPathfindable, mirror, neighborChanged, onNeighborChange, onRemove, onWrenched, playerDestroy, rotate, rotateCustom, rotateForgeWay, setPlacedBy, setRotationanimateTick, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isEntityBlock, isSignalSource, onPlace, onProjectileHit, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitforBlockaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition in class BlockPneumaticCraft@Nullable public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext ctx)
getStateForPlacement in class BlockPneumaticCraftpublic net.minecraft.block.BlockState updateShape(net.minecraft.block.BlockState stateIn,
net.minecraft.util.Direction facing,
net.minecraft.block.BlockState facingState,
net.minecraft.world.IWorld worldIn,
net.minecraft.util.math.BlockPos currentPos,
net.minecraft.util.math.BlockPos facingPos)
updateShape in class BlockPneumaticCraftpublic double getTableHeight()
protected net.minecraft.util.math.shapes.VoxelShape[] getShapeCache()
protected boolean shelfLegs()
protected java.lang.Class<? extends net.minecraft.tileentity.TileEntity> getTileEntityClass()
getTileEntityClass in class BlockPneumaticCraftpublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context)
getShape in class net.minecraft.block.AbstractBlockpublic boolean isRotatable()
isRotatable in class BlockPneumaticCraftprotected boolean reversePlacementRotation()
BlockPneumaticCraftreversePlacementRotation in class BlockPneumaticCraftpublic net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state,
net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand hand,
net.minecraft.util.math.BlockRayTraceResult brtr)
use in class BlockPneumaticCraft