public class BlockFluxCompressor extends BlockPneumaticCraft
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.PropertiesCONNECTION_PROPERTIES, DOWN, EAST, NORTH, SOUTH, TEMPERATURE, UP, WESTBLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
BlockFluxCompressor() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
net.minecraft.util.math.shapes.VoxelShape |
getBlockSupportShape(net.minecraft.block.BlockState pState,
net.minecraft.world.IBlockReader pReader,
net.minecraft.util.math.BlockPos pPos) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context) |
protected java.lang.Class<? extends net.minecraft.tileentity.TileEntity> |
getTileEntityClass() |
boolean |
isRotatable() |
protected boolean |
reversePlacementRotation()
Does the block face the same way as the player when placed, or opposite?
|
addExtraInformation, appendHoverText, canRotateToTopOrBottom, connectionProperty, createTileEntity, getAnalogOutputSignal, getApplicableUpgrades, getRenderShape, getRotation, getRotation, getStateForPlacement, getUpgradeAcceptorTranslationKey, hasAnalogOutputSignal, hasTileEntity, isPathfindable, mirror, neighborChanged, onNeighborChange, onRemove, onWrenched, playerDestroy, rotate, rotateCustom, rotateForgeWay, setPlacedBy, setRotation, updateShape, useanimateTick, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isEntityBlock, isSignalSource, onPlace, onProjectileHit, randomTick, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitforBlockaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition in class BlockPneumaticCraftprotected java.lang.Class<? extends net.minecraft.tileentity.TileEntity> getTileEntityClass()
getTileEntityClass in class BlockPneumaticCraftpublic boolean isRotatable()
isRotatable in class BlockPneumaticCraftprotected boolean reversePlacementRotation()
BlockPneumaticCraftreversePlacementRotation in class BlockPneumaticCraftpublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.shapes.ISelectionContext context)
getShape in class net.minecraft.block.AbstractBlockpublic net.minecraft.util.math.shapes.VoxelShape getBlockSupportShape(net.minecraft.block.BlockState pState,
net.minecraft.world.IBlockReader pReader,
net.minecraft.util.math.BlockPos pPos)
getBlockSupportShape in class net.minecraft.block.AbstractBlock