public class JEIBlockHeatPropertiesCategory extends AbstractPNCCategory<HeatPropertiesRecipe>
| Constructor and Description |
|---|
JEIBlockHeatPropertiesCategory() |
| Modifier and Type | Method and Description |
|---|---|
void |
draw(HeatPropertiesRecipe recipe,
com.mojang.blaze3d.matrix.MatrixStack matrixStack,
double mouseX,
double mouseY)
Draw extras or additional info about the recipe.
|
static java.util.Collection<HeatPropertiesRecipe> |
getAllRecipes() |
java.util.List<net.minecraft.util.text.ITextComponent> |
getTooltipStrings(HeatPropertiesRecipe recipe,
double mouseX,
double mouseY)
Get the tooltip for whatever's under the mouse.
|
boolean |
handleClick(HeatPropertiesRecipe recipe,
double mouseX,
double mouseY,
int mouseButton)
Called when a player clicks the recipe.
|
void |
setIngredients(HeatPropertiesRecipe recipe,
mezz.jei.api.ingredients.IIngredients ingredients)
Sets all the recipe's ingredients by filling out an instance of
IIngredients. |
void |
setRecipe(mezz.jei.api.gui.IRecipeLayout layout,
HeatPropertiesRecipe recipe,
mezz.jei.api.ingredients.IIngredients ingredients)
Set the
IRecipeLayout properties from the recipe. |
getBackground, getIcon, getRecipeClass, getTitle, getTitleAsTextComponent, getUidpublic static java.util.Collection<HeatPropertiesRecipe> getAllRecipes()
public void setIngredients(HeatPropertiesRecipe recipe, mezz.jei.api.ingredients.IIngredients ingredients)
mezz.jei.api.recipe.category.IRecipeCategoryIIngredients.
This is used by JEI for lookups, to figure out what ingredients are inputs and outputs for a recipe.public void setRecipe(mezz.jei.api.gui.IRecipeLayout layout,
HeatPropertiesRecipe recipe,
mezz.jei.api.ingredients.IIngredients ingredients)
mezz.jei.api.recipe.category.IRecipeCategoryIRecipeLayout properties from the recipe.layout - the layout that needs its properties set.recipe - the recipe, for extra information.ingredients - the ingredients, already set earlier by IRecipeCategory.setIngredients(T, mezz.jei.api.ingredients.IIngredients)public void draw(HeatPropertiesRecipe recipe, com.mojang.blaze3d.matrix.MatrixStack matrixStack, double mouseX, double mouseY)
mezz.jei.api.recipe.category.IRecipeCategoryIRecipeCategory.getTooltipStrings(Object, double, double)mouseX - the X position of the mouse, relative to the recipe.mouseY - the Y position of the mouse, relative to the recipe.for a simple class for drawing things.,
for useful functions.public boolean handleClick(HeatPropertiesRecipe recipe, double mouseX, double mouseY, int mouseButton)
mezz.jei.api.recipe.category.IRecipeCategorymouseX - the X position of the mouse, relative to the recipe.mouseY - the Y position of the mouse, relative to the recipe.mouseButton - the current mouse event button.public java.util.List<net.minecraft.util.text.ITextComponent> getTooltipStrings(HeatPropertiesRecipe recipe, double mouseX, double mouseY)
mezz.jei.api.recipe.category.IRecipeCategoryIGuiIngredientGroup.addTooltipCallback(ITooltipCallback)mouseX - the X position of the mouse, relative to the recipe.mouseY - the Y position of the mouse, relative to the recipe.