Class PneumaticArmorLayer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<E,M>
me.desht.pneumaticcraft.client.render.pneumatic_armor.PneumaticArmorLayer<E,M>
public class PneumaticArmorLayer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>>
extends net.minecraft.client.renderer.entity.layers.RenderLayer<E,M>
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Constructor Summary
ConstructorsConstructorDescriptionPneumaticArmorLayer(net.minecraft.client.renderer.entity.RenderLayerParent<E, M> entityRendererIn, net.minecraft.client.model.geom.EntityModelSet models) -
Method Summary
Modifier and TypeMethodDescriptionvoidrender(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, net.minecraft.client.renderer.MultiBufferSource bufferIn, int packedLightIn, E entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) protected voidsetModelSlotVisible(net.minecraft.client.model.HumanoidModel<E> model, net.minecraft.world.entity.EquipmentSlot slotIn) Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel
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Constructor Details
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PneumaticArmorLayer
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Method Details
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render
public void render(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, net.minecraft.client.renderer.MultiBufferSource bufferIn, int packedLightIn, E entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) -
setModelSlotVisible
protected void setModelSlotVisible(net.minecraft.client.model.HumanoidModel<E> model, net.minecraft.world.entity.EquipmentSlot slotIn)
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