Class ModelLogisticsFrame
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<AbstractLogisticsFrameEntity>
me.desht.pneumaticcraft.client.model.entity.semiblocks.ModelLogisticsFrame
public class ModelLogisticsFrame
extends net.minecraft.client.model.EntityModel<AbstractLogisticsFrameEntity>
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Field Summary
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.model.Model
renderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic net.minecraft.client.model.geom.builders.LayerDefinitionvoidrenderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrixStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) voidsetRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer, float x, float y, float z) voidsetupAnim(AbstractLogisticsFrameEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo, prepareMobModelMethods inherited from class net.minecraft.client.model.Model
renderType
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Constructor Details
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ModelLogisticsFrame
public ModelLogisticsFrame(net.minecraft.client.model.geom.ModelPart root)
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Method Details
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createBodyLayer
public static net.minecraft.client.model.geom.builders.LayerDefinition createBodyLayer() -
setupAnim
public void setupAnim(AbstractLogisticsFrameEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) - Specified by:
setupAnimin classnet.minecraft.client.model.EntityModel<AbstractLogisticsFrameEntity>
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renderToBuffer
public void renderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrixStack, com.mojang.blaze3d.vertex.VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) - Specified by:
renderToBufferin classnet.minecraft.client.model.Model
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setRotationAngle
public void setRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer, float x, float y, float z)
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