Class JEIBlockHeatPropertiesCategory
java.lang.Object
me.desht.pneumaticcraft.common.thirdparty.jei.AbstractPNCCategory<HeatPropertiesRecipe>
me.desht.pneumaticcraft.common.thirdparty.jei.JEIBlockHeatPropertiesCategory
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mezz.jei.api.recipe.category.IRecipeCategory<HeatPropertiesRecipe>
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoiddraw(HeatPropertiesRecipe recipe, mezz.jei.api.gui.ingredient.IRecipeSlotsView recipeSlotsView, com.mojang.blaze3d.vertex.PoseStack matrixStack, double mouseX, double mouseY) Draw extras or additional info about the recipe.static List<HeatPropertiesRecipe>List<net.minecraft.network.chat.Component>getTooltipStrings(HeatPropertiesRecipe recipe, mezz.jei.api.gui.ingredient.IRecipeSlotsView recipeSlotsView, double mouseX, double mouseY) Get the tooltip for whatever is under the mouse.booleanhandleInput(HeatPropertiesRecipe recipe, double mouseX, double mouseY, com.mojang.blaze3d.platform.InputConstants.Key input) Called when a player clicks the recipe.voidsetRecipe(mezz.jei.api.gui.builder.IRecipeLayoutBuilder builder, HeatPropertiesRecipe recipe, mezz.jei.api.recipe.IFocusGroup focuses) Sets all the recipe's ingredients by filling out an instance ofIRecipeLayoutBuilder.Methods inherited from class me.desht.pneumaticcraft.common.thirdparty.jei.AbstractPNCCategory
getBackground, getIcon, getRecipeClass, getRecipeType, getTitle, getUidMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface mezz.jei.api.recipe.category.IRecipeCategory
draw, getRegistryName, getTooltipStrings, handleClick, isHandled, setIngredients, setRecipe, setRecipe
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Constructor Details
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JEIBlockHeatPropertiesCategory
public JEIBlockHeatPropertiesCategory()
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Method Details
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getAllRecipes
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setRecipe
public void setRecipe(mezz.jei.api.gui.builder.IRecipeLayoutBuilder builder, HeatPropertiesRecipe recipe, mezz.jei.api.recipe.IFocusGroup focuses) Description copied from interface:mezz.jei.api.recipe.category.IRecipeCategorySets all the recipe's ingredients by filling out an instance ofIRecipeLayoutBuilder. This is used by JEI for lookups, to figure out what ingredients are inputs and outputs for a recipe. -
draw
public void draw(HeatPropertiesRecipe recipe, mezz.jei.api.gui.ingredient.IRecipeSlotsView recipeSlotsView, com.mojang.blaze3d.vertex.PoseStack matrixStack, double mouseX, double mouseY) Description copied from interface:mezz.jei.api.recipe.category.IRecipeCategoryDraw extras or additional info about the recipe. Use the mouse position for things like button highlights. Tooltips are handled byIRecipeCategory.getTooltipStrings(Object, IRecipeSlotsView, double, double)- Parameters:
recipe- the current recipe being drawn.recipeSlotsView- a view of the current recipe slots being drawn.matrixStack- the currentPoseStackfor rendering.mouseX- the X position of the mouse, relative to the recipe.mouseY- the Y position of the mouse, relative to the recipe.- See Also:
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for a simple class for drawing things.for useful functions.for information about the ingredients that are currently being drawn.
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handleInput
public boolean handleInput(HeatPropertiesRecipe recipe, double mouseX, double mouseY, com.mojang.blaze3d.platform.InputConstants.Key input) Description copied from interface:mezz.jei.api.recipe.category.IRecipeCategoryCalled when a player clicks the recipe. Useful for implementing buttons, hyperlinks, and other interactions to your recipe.- Parameters:
recipe- the currently hovered recipemouseX- the X position of the mouse, relative to the recipe.mouseY- the Y position of the mouse, relative to the recipe.input- the current input- Returns:
- true if the input was handled, false otherwise
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getTooltipStrings
public List<net.minecraft.network.chat.Component> getTooltipStrings(HeatPropertiesRecipe recipe, mezz.jei.api.gui.ingredient.IRecipeSlotsView recipeSlotsView, double mouseX, double mouseY) Description copied from interface:mezz.jei.api.recipe.category.IRecipeCategoryGet the tooltip for whatever is under the mouse. Ingredient tooltips are already handled by JEI, this is for anything else. To add to ingredient tooltips, seeIRecipeSlotBuilder.addTooltipCallback(IRecipeSlotTooltipCallback)- Parameters:
recipe- the current recipe being drawn.recipeSlotsView- a view of the current recipe slots being drawn.mouseX- the X position of the mouse, relative to the recipe.mouseY- the Y position of the mouse, relative to the recipe.- Returns:
- tooltip strings. If there is no tooltip at this position, return an empty list.
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