All Implemented Interfaces:
IArmorUpgradeClientHandler<StepAssistHandler>

public class StepAssistClientHandler extends IArmorUpgradeClientHandler.SimpleToggleableHandler<StepAssistHandler>
  • Constructor Details

    • StepAssistClientHandler

      public StepAssistClientHandler()
  • Method Details

    • isEnabledByDefault

      public boolean isEnabledByDefault()
      Description copied from interface: IArmorUpgradeClientHandler
      Is this upgrade enabled by default, i.e. when the player first equips the armor and there's no value saved in ArmorFeatureStatus.json?
      Returns:
      whether the upgrade should be enabled by default