Class PneumaticArmorLayer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>>

java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<E,M>
me.desht.pneumaticcraft.client.render.pneumatic_armor.PneumaticArmorLayer<E,M>

public class PneumaticArmorLayer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>> extends net.minecraft.client.renderer.entity.layers.RenderLayer<E,M>
  • Constructor Summary

    Constructors
    Constructor
    Description
    PneumaticArmorLayer(net.minecraft.client.renderer.entity.RenderLayerParent<E,M> entityRendererIn, net.minecraft.client.model.geom.EntityModelSet models)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    render(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, net.minecraft.client.renderer.MultiBufferSource bufferIn, int packedLightIn, E entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
     
    protected void
    setModelSlotVisible(net.minecraft.client.model.HumanoidModel<E> model, net.minecraft.world.entity.EquipmentSlot slotIn)
     

    Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer

    coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • PneumaticArmorLayer

      public PneumaticArmorLayer(net.minecraft.client.renderer.entity.RenderLayerParent<E,M> entityRendererIn, net.minecraft.client.model.geom.EntityModelSet models)
  • Method Details

    • render

      public void render(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, net.minecraft.client.renderer.MultiBufferSource bufferIn, int packedLightIn, E entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
      Specified by:
      render in class net.minecraft.client.renderer.entity.layers.RenderLayer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>>
    • setModelSlotVisible

      protected void setModelSlotVisible(net.minecraft.client.model.HumanoidModel<E> model, net.minecraft.world.entity.EquipmentSlot slotIn)